MLH Official - Spring 2015





    The first collegiate sanctioned gaming hackathon in the United States


    Coming Soon





  • Our final 2016 numbers/Total check-ins

    118 college students participated from 6 states (OR, WA, CA, CO, IN, MA), 14 universities and representing 16 different majors. Over 100+ high school students, community & business leaders engaged in our weekend-long event. And we had over 5 million views on Twitch homepage!


    Thank you for making our first QuackHack an awesome experience!

    Go Ducks!

  • Check out our QuackHack recap event video!

  • Schedule of Activities

    Friday, January 15, 2016 4-7pm/Lillis Atrium: Student registration & Sponsor Alley  7-8pm/Lillis 182:  Keynote Address, Brett Seyler, Founder of Americana Game Studio, & Ground rules 8-9pm/Lillis Atrium: Dinner 8:45-9:15pm/Lillis 132: Tech Talk (see TechTalk topic list here) 9-11pm:Team...
    Frequently Asked Questions What is QuackHack? QuackHack is the first gaming hackathon on the Major League Hacking circuit. A hackathon is prototyping event where people come together to build cool stuff. We will hack video games (from EdTech to E-sports), the gamification of industries,...
    QuackHack – Judging Criteria and Prize Categories   Requirements   Your product must fit into at least one of three categories in order to be eligible to win: video game, physical game, or gaming tool.   Video Game: A game played with an electronic screen as its primary interface, most or...
    Friday, January 15/Lillis 211 8:45-9:15pm  'Managing Project Scope', Ted Brown, Founder of Oreganik & Indie Game Con Saturday, January 16/Lillis 211 3-3:20pm  'Hackathons as Career Boosters: Stories from the Trenches', Mark Davis, Founder of Code Chops and #EugeneTech 3:20-3:40pm 'Getting...
    Join our Super Smash Melee tournament running concurrently with QuackHack on Saturday, January 16th. Sign up here
  • what is quackhack?


    A hackathon is prototyping event where people come together to build cool stuff.

    QuackHack is going to hack video games (from EdTech to E-sports), the gamification of industries, Internet of Things, board games, recreational games...anything game related.


    Any North American college student can participate. We will work at providing travel reimbursement where possible.

    Artists, designers, computer science, product design, business, architecture, journalism, engineers, liberal arts, science majors & more should attend! Participants must abide by the MLH Code of Conduct.


    Eugene, Oregon (on the campus of The University of Oregon--Go Ducks!)


    January 13 - January 15, 2017 (40+ hrs)--MLK Jr. weekend


    Why a Gaming hack?

    Eugene and the wider Oregon region is nationally ranked in the top-10 for independent gaming studios. QuackHack wants to build this university/industry partnership.

    Why should I attend?

    Meet & work with awesome people from around the US; build cool stuff to put on your portfolio and/or resume; network with tech firms; free food, free swag, free fun!

    Prize categories* ($3k+)

    Best in Show

    Best Gaming Tool

    Best Physical Game

    Secondary categories* may include:


    Best Use of MLH Hardware
    Best Use of the HP Sprout
    Best Educational Game
    Most Intuitive Interface
    Best Art / Design
    Best Music
    Most Creative


    Secondary categories are not guaranteed. Categories may be added or subtracted over the weekend in order to properly reward exceptional projects.


    Hardware List

    (thank you MLH Hardware Lab, HP Sprout & Autodesk Fusion 360!)

    4x Alienware

    6x Arduino

    10x Base Shield

    3x Dell Monitors

    4x Dell XPS13 laptop (2x windows, 2x ubuntu)

    3x Firephone

    1x Grove Starter Kit (modules for Intel Edison)

    10x Intel Edison

    10x Leap Motion

    3x Muse

    1x Nest Thermostate

    1x case of Myo (~24 is full case)

    12x Oculus Rift

    20x Pebble

    10x Sparkcore

    HP Sprout API

    Autodesk Fusion 360

  • Presented by:

  • Our Sponsors

  • Our Judges

    Co-Founder, Spotkin

    Also co-founder of Push Button Labs, Garage Games, & Dynamix (all 3 companies acquired)

    Executive Director, Eugene RAIN

    Founder, BraveTree (acquired by Garage Games)

    Sr. Instructor, Department of Computer and Information Science,

    The University of Oregon

  • Pre-Workshops

    Overview of QuackHack & Eugene Gaming Community

    Tuesday, Dec. 1st @ 6pm in Lawrence 115

    What is a hackathon? Why should you participate in one? And why is a gaming hackathon relevant to the wider Eugene business industry? Join us to learn more and hear from a panel of esteemed gaming representatives that will discuss why the wider Eugene area is ranked in the top-10 for independent gaming studios. Free food/bev.

    Introduction to Unity

    Thursday, Jan. 7th @ 6pm in Deschutes 100

    Learn the basics of Unity in creating video games in this technical workshop.

    Free food/bev.

    Tuesday, Jan. 12th @ 6pm in Lillis 440

    Learn how the professionals create music, voiceover and digital audio tracks for video games. Michael Jones and Will Bucknum will provide an overview. Free food/bev

    Tuesday, Jan. 12th @ 7:15pm in Lillis 440

    Get pumped for this weekend's big event by attending our networking event. Bring an idea or just bring yourself as we prepare for QuackHack. Free food/bev.


    Sign up for future updates and to learn how you can participate or become a sponsor of QuackHack

  • Connect With Us

    #QuackHack  #StartUpDucks



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